27 research outputs found

    SPEECH AND ATTITUDE OF FISHERMAN IN TAWANG, KENDAL, CENTRAL JAVA

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    This study aims to analyze the speech and attitude of fisherman in Tawang, Kendal Regency. Methods of the study are participatory interview and descriptive qualitative. The result shows that fishermen in Tawang, Kendal prefer Javanese-the regional language rather than Indonesianthe national language. Their speeches and attitudes represent the Javanese culture. They believe that fishermen should at all times render grace to God. They also believe whether one succeeds or not depends on His will. To be essentially good means to be good not merely for one’s own sake but for the sake of others as well. Pray to the Lord when they are suffering and praise the Lord when they receive His grace. They merely carry out their role like a ‘wayang’-puppet show. A vigilant man will be safe, negligent man will be endangered. One must seek good, as good is required in life. In their daily life, fishermen are simple, honest, open-mind, and self confidence

    HUMOR IN BRITISH TELEVISION SERIES MIND YOUR LANGUAGE SEASON 1

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    Ambiguity in language is often considered as a problem. Ambiguity can be found in every aspect  of language whether  it is written or spoken text. Research in terms of ambiguity was normally found in written language, but this study conducted in spoken text. In this research, the ambiguity is spoken by non-native English in a humoristic expression. Lexical ambiguity is usually caused by homonymy and polysemy. This research aims to describe the ambiguity in the British television series Mind Your Language Season 1 and focus on the lexical ambiguity especially in polysemy and contextual meaning. The technique of collecting the data is note-taking technique. The writer describes all possible meanings from the ambiguous joke by analyzing the contextual meaning. This study is conducted to  describe  all possible meanings from the ambiguous jokes within the context. There are four contextual meanings in polysemy but the author focused on two contextual meaning that are mostly found in this study. By analyzing the contextual meaning, the writer reveals the correct interpretation and intention of the ambiguous words and mostly found type of contextual meaning in polysemy used by non-native English.Keywords: ambiguity, contextual meaning, lexical ambiguity, polysem

    Reducing Student’s English Dialogue Anxiety in Online Learning through Board Game

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    The COVID 19 has been going on since April 2020 in Indonesia. It has resulted in the Indonesian government, especially the Ministry of Education and Culture, taking preventive steps to minimize contracting the virus. One of them is using online learning for students to go to school. However, there are challenges for teachers and students while learning in an online class, such as students who are often absent, students will quickly feel bored, students tend to be passive in the learning process, students do not master the learning material, and much more. It also happens in an English lesson, especially a dialogue activity. This research aims to prove whether using a board game can be effective media to reduce students’ language anxiety level or not during English learning in an online classroom. The kind of board game is the combination between snake and ladder and candy land, or it has been modified based on learning purpose. The research design used in this research is a quasi-trial non-equivalent control group design. The samples of this research are 60 ninth grades of junior high school students which are divided into the trial and control group. Data analyses used in this research are using SPSS mean score, data deviation, while hypothesis testing used in this research is the Mann-Whitney test.  The result showed that a board game can reduce students’ anxiety levels. The data showed that the mean score of students after implementing board game reduces by 2.90 points, while the standard deviation increases by 2.901 points. From the Mann-Whitney test, it is known that Asymp. Sig. (2-tailed) is 0.003 or < 0.05 which shows that H0 is rejected, and H1 is accepted. From the data analysis, it can be shown that the board game is effective media to reduce students’ language anxiety in dialogue activity during learning in an online class. Keywords: board game, language anxiety, online learning

    Digital-Game-Based Language Learning for Children: A Study in Vocabulary

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    In modern age, people can learn or acquire a second language with the help of technology. The development of technology allows people to create an application called Digital-Based Language Learning (DGBLL). An example of a game application used during research is Studycat’s “Fun English”. This thesis discusses the useof DGBLL in the learning of English vocabulary as a second language. This research is aimed to identify phonemes that are difficult to be pronounced by Indonesian children, to identify the supporting factors for second language acquisition, and to compare the results of before and after the use of DGBLL in children.The writer uses the purposive sampling method, participant observation or referred as the Simak Bebas Libat Cakap technique, and recording technique in collecting data. The recorded data will be analyzed in contrastive analysis method to investigate which phonemes are difficult for children to pronounce.There are three findings of the research. First, the findings show most of the children as subjects find it hard to pronouncethe phonemes [ʤ]; [ʈʃ]; [ð]; [θ]; [æ]; [ʌ]. Second, the findings show that an essential part a second language learning is motivation to learn the language. Third, DGBLL is a useful tool to improve the subjects’ English vocabulary.Keywords: DGBLL; second language acquisition; contrasitive analysi

    Speech And Thought Representation of the Split Personality Between the Narrator and Tyler Durden In Fight Club By Chuck Palahniuk

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    This research is to analyze the stylistics elements of speech and thought of the narrator’s and his split personality, Tyler Durden in Fight Club (1996) is Chuck Palahniuk. The analysis employs Geoffrey Leech and Michael Short’s theory of speech and thought representation as presented in Paul Simpson’s stylistics guidebook. The method of data collection is close reading the novel and then analyzing them with descriptive qualitative method. The research shows that the narrator is prominently represented thought representation while Tyler Durden most represented by speech representation. Through the progression of the plot’s beginning, middle, and end part, the narrator and Tyler’s characterizations and development as split personalities can be seen by their speech and thought representations. By analyzing both the narrator and Tyler Durden’s speech and thought representation, it can be concluded that linguistic style choices are essential tools used by the author to enhance the reading experience.Keywords: Fight Club; novel; stylistics; speech and thought representation; split personalit

    The Role of Prior Language in The Acquisition of English Language by Indonesian Adult

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    Many factors influence the second language acquisition process for adulthood. One of the factors is the prior language (L1) that a person possesses. This research analyses the role of prior language in adults who are claimed hardly to acquire a second language (L2). This research also tried to figure out how the L1 affects the L2. This research is supposed to know whether L1 prevents adults from acquiring a second language or, instead, L1 helps adults acquire a second language (L2). It is descriptive qualitative research. The instruments are questionnaires via Google form and voice records to be analysed with the Speech Analyzer application. The population is employees who work in the branch office of a construction company with a total of about 100 employees. Their L1 is Indonesian, and their L2 is English. The sampling method used is a random sampling from various company divisions that communicate with foreign co-workers or clients and deal with documents written in English. This research shows that prior language determines adults’ accents and pronunciation, interpreting the meaning, processing the information in L1 then producing it in L2. Significantly, the prior language does help adults acquire English as a second language. &nbsp

    The Use of Digital Media as a Strategy for Lowering Anxiety in Learning English as a Foreign Language

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    In the modern era, the use of English now being spreading and penetrated to many fields, including educational field. Thus, learning a foreign language, particularly English is needed by students or learners. However, there are personality factors such as anxiety, that may give either good or bad influences. Therefore, strategy in learning is needed to help the learners encountering their learning process. Various strategies can be used in learning a foreign language. This study discusses about the role of digital media in helping lowering learners’ anxiety in learning foreign language especially English. Several studies are found and have conducted their analysis concerning the use of digital media such as social media, video games, video and audio, in foreign language learning. The results of the review show that digital media which offers low pressure to its users is advantageous and can be effectively used to help the learners in comprehending English so that they feel less anxiety and be more confident in learning and using English as a foreign language

    The Debate upon Acquiring Bilingualism Brings Excessive Advantages or Burdensome to Young Learners

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    Nowadays, controversy of bilingual education system program still exist. Bilingualism remains as an issue particularly whether or not it is appropriate to be taught for young learners. Learning two languages in the same time is seen to create damaging effect into confusion for children in their age. In spite of the criticism, there are advantages which is offered from bilingual education. Seeing on how bilinguals have good deals as across many aspects such as cognitive control and linguistic knowledge whose the learners are better in problem solving and high order thinking skills, the purpose of the study is going to focus on how bilingualism is suitable or not to learn for young learners. Since young learners are in the golden age to acquire new language, linguistic knowledge and cognitive skills are effective enough to be taught. Therefore, the study focuses more on the discussion of previous research on whether or not bilingualism give difficulties or advantages to children. It will discuss by introducing English to young learners who will meet benefits or problems of bilingualism in early childhood. Keywords: Bilingual education; bilingualism; young learners; second language; early childhood

    Implementing Project-Based Learning for Pre-Service English Teachers in Independent Home Teaching Internship

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    Due to the Covid-19 pandemic, the Education and Teacher Training Faculty of UIN Walisongo, Semarang, Indonesia offered Independent Home Teaching Internships in the academic year of 2021/2022. The purpose of this research is to explain the implementation of Project-Based Learning by pre-service English teachers, as well as to analyze the problems of teaching EFL learners in Independent Home Teaching Internship. The study employed qualitative descriptive research design. The research participants were 15 pre-service English teachers from the English Education Department. Interviews and documentation were used to collect data. According to the data, Project-based Learning was implemented in this program by creating some learning videos. They were video of learning media and also video of English teaching and learning process. The products of project-based learning must be uploaded in YouTube channel. Because this was the first time a teaching internship completed online via numerous platforms, there were also new concerns and hurdles in completing the program. As part of their online Project-based Learning, students struggled with preparing lesson plans and designing certain learning videos. Practical implications of utilizing this learning model make enhancing students’ critical thinking skills, creativity, motivation and autonomous learners. However, they can solve the several problems namely bad connection of internet access, students’ low motivation in learning English and classroom management in these program
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